The privilege of service

usage_ux_service

Today, I began thinking about a blog post that I wrote onmy mattborghi.com website back in 2009 – The tool of choice, the privilege of service – It feels like a dog’s age since I wrote down those words, and it was well before the idea of ‘user experience design’ was getting used as much as it does today (corroberated by Google Trends, below), but the ideas there were as true then as they are now.

uxd_google_trend

Let me set the stage…

Google was the king of search, kind of like they are now. Microsoft had just released Bing and they were working very hard to knock Google off the search mountain. Many folks thought that they would succeed. As a heavy Google user then, well before mobile/Android ubiquity, I didn’t think Microsoft would be able to pull it off.

Back then, I wrote:

The thing that’s easy to forget is Google did next to no marketing for their search (interesting Salon article from 1999 that touches on this a bit, as well as a 1998 Cnet article here). I know for me, back in 1999 or 2000, numerous people recommended that I use Google, as I had been a big user of Yahoo! for everything. Eventually, Google became my search tool of choice, not just for me, but for a lot of folks. Was it because it worked well? Was it because it was lean and uncluttered? Was it because it was quick? Honestly, it’s probably some combination, but I know that value that Google offered came to me through word-of-mouth, and when I tried the tool, it delivered as promised. It was no frills, just a simple tool that worked well.

What I wrote here really is the essence of what user experience design is all about. Google worked well, it was lean, uncluttered and quick; It wasn’t bogged down with ads or Flash graphics… It just worked, quickly and the results were good. Google understood user experience and user-centered design, whether intuitively, or otherwise, and that was the tool that they brought to the marketplace.

This isn’t new news, but rather a history lesson, of sorts, to remember the roots of user experience and the benefits of user-centered design.

More from 2009:

Again, Google did very little marketing; they put something out there that worked, and people came to it. Clearly, they knew what people wanted, and how to add value… to serve is a privilege, and if your tool is chosen, then it’s bonus and bonus! Create the tool of choice, and cherish the privilege of service.

The fact is any company that stops thinking about, or doesn’t consider their, customer is going to go out of business; whether they’re selling Web services or hot dogs…

As true today, in 2016, as it was in 2009, I’m reminded that as a designer and then a design manager, my goal was always to ensure that we were serving the users, to ensure that we were delivering the best possible user and customer experience possible by delivering the best possible solution. That means that you have to be conservative and not just jump on every new trend. Try things out and see what works. Of course, there’s a balance between this and analysis paralysis, but you don’t want to be constantly throwing new tools at your users or your customers… vet the tools with research and always try to undertake a user-centered design approach. It’s not always easy, as simplicity is almost always complicated, especially when you’re working with pre-web companies, but the privilege to serve is a great and noble pursuit. And if you get your chance, it just might make you one of the richest and most successful organizations in the world.

User-centered design hugs you back

 

 

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(Snazzy graphic courtesy of Daniel Kim)

We’ve talked a bit about user experience, so far, specifically with the 10 promises of user experience design, but at the core of UX is the dedication to the philosophy of User-Centered Design (UCD), and that’s the key ingredient to getting UX off the ground at most organizations.

UCD at a high level is an ongoing, iterative process that requires planning, research, design, adaptation and measurement, basically on an infinite loop throughout the life of a product or service. I won’t even say that an organization needs to be dedicated to it operationally, let alone have an operationally-mature UCD practice in place, but embracing the philosophy is the starting point.

But… wait… Actually, before I go any further, I’m getting ahead of myself and need to step back…

Embracing the philosophy of UCD is important for one specific kind of organization, a type of organization that falls into what Paul Boag called in his excellent book, Digital Adaptation, the “pre-web” organization. The pre-web organization is what we’re most familiar with at USAGE, that’s because “post-web” organizations were born thinking web and mobile-first; UCD is built into the fabric of these organizations, so there’s little we can say about them for this article. Instead, we’ll focus on the pre-web organization, as there are many lifetimes of work to be done there.

These pre-web organizations, very slowly, are getting the joke: A great user experience pays. Disney taught us this, Apple taught us this, Zappos taught us this and so, organically, organizations have learned to adopt this themselves. Adoption is hard, because adoption means a user-centric perspective. Coca Cola didn’t ask people what kinds of ingredients people wanted, they gave them what they were selling, but learned a valuable lesson with New Coke. Henry Ford introduced nearly a dozen models of cars, before the Model T, the others were too expensive for the average person… While they might not have started off being user-centric, their success would depend on this critical pivot.

As I write this, though, I’m reminded of the Nielsen Norman Group article, “UX Without User Research Is Not UX, specifically, the area of the article called “Paying UX Lip Service”. This line really says a lot about current state of UX at most organizations. Folks can talk about it, praise it, even evangelize for it but the actual work of organizational UX is no small undertaking and poses unique challenges. Fortunately, that’s where we at USAGE can help.

The first step for any organization is spreading the idea of a user-centered design approach. At a recent O’Reilly Design Conference, Eric Quint, Chief Design Officer at 3M pointed out an equation that really underscored, in a quite manageable way, what’s required to begin changing an organization: “The square root of employees is the number of ambassadors you need for transformation.” So with math not being one of my strong suits I went to work finding a square root calculator to figure out if his anecdote matched my experience, and sure enough it did, it matched our experience at USAGE exactly. So, for example, a company with a thousand employees would need roughly 32 ambassadors to advocate for transformation.

When we work with any organization we immediately go to work figuring out what the feeling is around the idea of a user-centered design approach or how knowledgeable an organization is about UCD or even just researching their users. Most organizations like the idea, after all what’s not to like about getting to know your users and then giving them what they want. Beyond the heady terminology a user-centered approach is really just taking care of your users. Designing something for your users without their involvement is like hugging somebody who doesn’t want to be hugged, user-centered design hugs you back.